The Coil
This tutorial helps me to use parameter interface to adjust the coil that I've made manually.
So firstly I created out the coils and added the expressions.
Then next I used the parameter interface to create the controls accordingly.
For this, I think that it's mainly using the parameter interface and creating floats to create controls too.
Keyframe Animation
As for the keyframe animation, it looks like how we usually did in maya. The tutorial shows us how to animate an arrow and also a ball.
We can also adjust the curves by shift + left click to expand the windows. Other than keyframe animation, I've also learned how to color the arrows and balls to make it look nice too. I find that it's quite interesting.
I've tried adjusting the curves and exploring it.
I've also learned that the transform order is very important as different order will differs how the ball will become. The animating cycle is also fun to explore with.
I find the animation part still manageable for module 04 so I'll move on to module 05 now.
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